class_name  BracketFlag
extends TextureRect

@onready var border: TextureRect = %Border
@onready var score_label: Label = %ScoreLabel

func set_as_current_team() -> void:
	border.visible = true
	
func set_as_winner(score: String) -> void:
	score_label.text = score
	score_label.visible =  true
	border.visible = false
	
func set_as_loser() -> void:
	modulate = Color(0.2,0.2 ,0.2,1)
	border.visible = false
